ROLE
Lead interaction designer of Gear S3 Frontier for North America / SAMSUNG
As a lead interaction designer of Gear S3 for the North American market, I focused on solidifying the overall user experiences for this product, especially for customers in the United States. In addition to leading the product’s user interface design (UX), my responsibilities included managing and delegating work across a UX team of more than 20 designers and driving design conversations with telecommunications operators in the U.S., including AT&T.
PROJECT SUMMARY
Launched in November 2016 in North America. Gear S3 displayed its distinct characteristics as an outdoor gadget by preloading apps focusing on outdoor activities such as Barometer, Altimeter, and Speedometer. Also, AT&T Gear S3 improved connectivity with mobile phones and tablet devices by preloading AT&T’s NumberSync service. Gear S3 received both Best innovation award at CES 2017 and IF Design Award due to its perfect balance of user experience that exceeds the limitations of analogue with innovative digital technology, yet pays the deepest homage to the craftsmen who breathed life into timepieces of old.

